![]() ![]() Lasley has three lives, kill the minions that spawn after each time he dies as quick as possible. Slime Maker is also pretty easy, pay attention to where the slimes are spawning as well as where his gun is if you don't want to just sit in one place holding left click. Melee weapons destroy Niflheims projectiles (Not sure if this is a unique trait to legendary ones though)Īgainst Tunak, when he spawns his lizards on top of himself uses your dashes to kill them all as fast as possible otherwise the stunning and spears will make the fight really hard.Įnvyrok is really easy, just chill on the side lines or use invinicibility dashes when he spawns projectiles in the air and his crushing wall does nothing if you get into the hide holes. Helps for early and late food sprees as well as getting around and not dying to later floors enemies/bosses. Don't need over 50% crit due to the high dps the weapon gives.Īlso I run invincibility dashes with 125 satiety. Uzi with magnifying glass and crit buffs is also really, really good. ![]() Rest of it is how you get drawn, a really busted item combo is jump boots and wings as it's a constant 50% power boost. Once I get to the Slime Maker/Lasley floors is when I buy my special effect buffs since you can get an average of 25-30% for 30 satiety which is a really good trade. I'll spend my early floors building up hp, defence, evasion, crit and (if you really need to) power. I play usually as Fatso and spec into whatever I feel is necessary. This build has not been tested against Kaminela, the real boss of the game. Lasley takes three times to be really killed. You can destroy some of Nilfheim's projectiles SPOILERS :(stop reading there if you don't want to be spoiled mechanics about how to kill some bosses) Obviously you'll be a glass canon but flamethrower is reall powerful and you have only to get rid of range ennemies (burn these spear throwing lizards for me)ĭon't trust too much your evasion, even at 71% you''ll take damage and it really hurts. When thing get hard, find a place to hide and watch them die slowly.(executed a boss before i died :p ) (Keep a bloodstone ring on you to heal if needed, worked great for me) Magnifyng glass (works on flamethrower, lots of damage) The watcher (though i did replace it with another evade item, less powerful because i could not loot it) Something ranged for things you can't burn ![]() I've eaten one power food, one max hp food and then only evasion (71% at the end with items) Trial 4: Slight increase in the player healthToday i went to Arsha with this build (and won my first aventure) :Ģ0 points in Greed (compensate HP lost+1 item slot and satiety) Trial 3: Slight increase in the player health and stats Trial 2: Slowed the fire trap projectile interval Trial 1: Removed some of the spike traps, add a fairy spawn point The difficulty of each stage of The Trial has been reduced. Dungeons with varying themes such as a prison, jungle, and lava zone High-quality appetizing pixel-art of food! From rusty swords to cutting-edge sniper rifles, various weapons, and magical items Training system to help explore the dungeon Procedurally generated, but intricately designed maps Train the adventurer and explore deep into the dungeon! You can permanently increase your stats through training and become even stronger with the assorted items and food found in the dungeon. When an adventurer is slain within the dungeon, his items are lost and he is sent back to town.ĭon't worry too much though. Enter the dungeon to face the endless threats, rescue the people, and rebuild the town! You must become an adventurer sent from the kingdom to remedy this disaster. A quiet and peaceful town was destroyed by a mysterious dungeon and all the townspeople were sucked into it. ![]()
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